local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133213026
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1026003
L2_1.name = "ANY_MONSTER_DIE_26003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_26003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_26003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 26001
L3_1.monster_id = 22010401
L4_1 = {}
L4_1.x = -3688.566
L4_1.y = 201.162
L4_1.z = -3326.517
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 162.527
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 26004
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -3693.411
L5_1.y = 201.576
L5_1.z = -3322.178
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 132.702
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.pose_id = 401
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 26005
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = -3688.596
L6_1.y = 202.6
L6_1.z = -3323.844
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 189.777
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.pose_id = 9012
L5_1.area_id = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 26002
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -3684.486
L4_1.y = 202.256
L4_1.z = -3322.114
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 337.369
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 26006
L4_1.gadget_id = 70310006
L5_1 = {}
L5_1.x = -3691.055
L5_1.y = 201.399
L5_1.z = -3324.499
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 26007
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -3682.446
L6_1.y = 201.926
L6_1.z = -3323.724
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 26008
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = -3697.274
L7_1.y = 201.18
L7_1.z = -3324.052
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 322.037
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 26009
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = -3684.017
L8_1.y = 201.879
L8_1.z = -3323.56
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 12
L8_1 = {}
L8_1.config_id = 26010
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = -3695.381
L9_1.y = 201.252
L9_1.z = -3324.633
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 12
L9_1 = {}
L9_1.config_id = 26011
L9_1.gadget_id = 70300099
L10_1 = {}
L10_1.x = -3688.483
L10_1.y = 201.102
L10_1.z = -3328.853
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_26003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_26003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 26002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_26003 = L1_1
